Civ 6, EUIV and Endless Legend designers on how their strategy games create the illusion of a world | Rock, Paper, Shotgun

Big, slow, sweeping strategy games expose their rules in a way no other game does. Call of Duty doesn’t have floating numbers above enemy heads, telling you their movement speed, for example. But in most 4X and grand strategy games, there is no attempt to hide exactly how everything works: the stats, their interactions, are…

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Present at the Destruction: How Rex Tillerson Is Wrecking the State Department – POLITICO Magazine

The deconstruction of the State Department is well underway. I recently returned to Foggy Bottom for the first time since January 20 to attend the departure of a former colleague and career midlevel official—something that had sadly become routine. In my six years at State as a political appointee, under the Obama administration, I had…

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