Echo Chamber: ‘Bloodborne’s’ Critical Praise Is Gaming Journalism’s Failure

Read any review, discussion, forum thread or opinion on From Software’s new PS4 exclusive Bloodborne, and you’re bound to encounter the phrase: “it’s not for everyone.” Sometimes it’s sort of an embarrassed acknowledgement: “I know, this thing is weird and painful, but here’s what I like about it.” More often, it’s sort of a smirking…

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“That life is over”: Zoe Quinn looks beyond GamerGate | Ars Technica

cache hit 371:single/related:1e6d73af662c029f845c9bf78cd7213d empty Enlarge / Zoe Quinn speaks at the 2015 Game Developers Conference in San Francisco. Sam Machkovech When I sat down with her in January 2015, Zoe Quinn looked like she’d been through hell. In the public eye, Quinn was a number of things: an independent video game developer; a withdrawn, idiosyncratic presence at…

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Classic FPS Descent to be rebooted by Star Citizen alums | Ars Technica

Enlarge / Concept art for the “Torch KS,” a predecessor to Descent’s Pyro GX. cache hit 334:single/related:6a6ce833dffdef0c946b7c2dca3011f4 empty The last time we checked in with Eric “Wingman” Peterson was August of 2014, where he was running Cloud Imperium Games’ Austin office and overseeing development on Star Citizen’s persistent universe. However, just a few months after…

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Japan’s strangest videogames and the person who finds them – Kill Screen – Videogame Arts & Culture.

All images taken from FM Towns Marty (Header image source) /// We just had a watershed victory with the passing of net neutrality. If the Federal Communications Commission (FCC) had brought in laws that allowed companies to regulate and restrict the internet, the entire online landscape would have changed. That this didn’t happen means the…

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